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 About Me //

SOFTWARES

  • Blender 3D.
  • Photoshop.
  • Unity 3D.
  • Zbrush

Luther S. Schmidt

Petrópolis -RJ

Brazil

SKILLS

  • 3D Modeling ( Low poly and High poly).

  • Rendering.

  • UV Mapping.

  • Texturing.

  • Unity 3D (Assets/Props).



Plus



  • Knowledge in Animation (Beginner).

  • Knowledge in Zbrush (Beginner).



All time I have been fascinated by cartoons, games and illustrations. For some years I ventured between drawings and animations using Flash. But only when I met the CG world I really found my place.

As a self-taught artist, I always engaged to improve my techniques. This way every day becomes a new learning. I started with High Poly modeling and RenderingI studied a bit of animation, even participating of the competitions like 11 Second Club, organized by Animation Mentor. In the past 3 years I have focused on Low Poly modeling.Which led me to work in 2 game companies (BR4 Games and Beegames).

I have passion for what I do and always look for new challenges and experiences where I can by my skills into practice.

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