About Me //
SOFTWARES
- Blender 3D.
- Photoshop.
- Unity 3D.
- Zbrush
Luther S. Schmidt
Petrópolis -RJ
Brazil
SKILLS
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3D Modeling ( Low poly and High poly).
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Rendering.
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UV Mapping.
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Texturing.
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Unity 3D (Assets/Props).
Plus
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Knowledge in Animation (Beginner).
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Knowledge in Zbrush (Beginner).
All time I have been fascinated by cartoons, games and illustrations. For some years I ventured between drawings and animations using Flash. But only when I met the CG world I really found my place.
As a self-taught artist, I always engaged to improve my techniques. This way every day becomes a new learning. I started with High Poly modeling and Rendering. I studied a bit of animation, even participating of the competitions like 11 Second Club, organized by Animation Mentor. In the past 3 years I have focused on Low Poly modeling.Which led me to work in 2 game companies (BR4 Games and Beegames).
I have passion for what I do and always look for new challenges and experiences where I can by my skills into practice.